Where the files live

You are reading the documentation for version 1.1.8. Go to the current version (1.2.0)

This page is for the person who makes a backup, moves the installation or needs the log. It describes the installation. The files of the operator, such as rundowns and exports, are described in part 9.

On disk

The program itself is in Program Files:

C:Program FilesUltimate Playout
  UltimatePlayout.exe        <- the launcher
  Modules                   <- the modules, and which are switched on
  engineconfig             <- settings, scenes, designs and logs

The work of the operator is in Documents:

DocumentsUltimate Playout
  Lists Exports Bundles   <- rundowns, exports and unpacked bundles
                             (modules may add folders of their own)

The configuration folder

The folder engineconfig contains the complete setup of the computer: the outputs, the playouts, the colours, the templates, the scenes, and the state in which the program starts again.

Every user of the computer can write to this folder, which means that all users share one setup. Decide in advance whether this is what you want. It is correct for a control-room PC with changing volunteers, because each person finds the computer as the previous person left it. It is not suitable for a workstation where users expect personal settings. In that case, use separate computers or separate Windows installations.

The logs

The logs are in engineconfigobs-studiologs. There is one file for each session, with the date and time in its name. The logs record what the program did: which modules it loaded, which outputs it started, and every GO with its cue and transition.

So look at the logs first when you need to explain a problem, and send them when you report one. See sending logs.

What to back up

Back upWhy
DocumentsUltimate PlayoutYour rundowns and bundles. They cannot be replaced
The media folderFor the same reason
engineconfigWith a backup, you do not need to set up a replacement computer from the beginning

You do not need to back up the program, because you can install it again with the setup.

Moving to another computer

  1. Install the program on the new computer.
  2. Copy engineconfig to it. The program must be closed on both computers.
  3. Copy DocumentsUltimate Playout and the media.
  4. Check the outputs, because device names and screen numbers belong to the computer and not to the configuration.

The last step is often forgotten. The settings are copied, but the DeckLink port and the screen number on the new computer can be different.