Streaming

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For a stream, you enter the address of the server and the way it accepts the stream. The program has no list of platforms: you enter the address yourself, so you can use any platform, or a server of your own.

Everything for a stream and a recording, on one page
Everything for a stream and a recording, on one page

The settings

These settings are under Settings → Outputs, when the type is Stream / recording:

SettingDescription
ServerThe address that the stream is sent to.
Stream keyThe key that identifies your channel.
Sign in to the serverFor servers that require a user name and password, instead of a key or in addition to it.
User name and PasswordShown when signing in is switched on.

Protocols

The address determines the protocol, and the program supports four:

Prefix
rtmp://The classic protocol. Almost every platform supports it
rtmps://The same protocol with encryption. Most large platforms now require it
srt://A protocol for unreliable networks. It recovers lost packets
rist://A different standard with the same purpose

Entering the address

The server and the key are two separate fields. Platforms usually provide them separately, as a “server URL” and a “stream key”. Enter them exactly as you receive them; pasting both into one field does not work.

If a platform provides one long address that includes the key, split it at the last slash. The part before the slash is the server, and the part after it is the key.

Your own server

The settings do not depend on a platform. An RTMP server in the building, a media server at a hosting provider and a restreaming service all need only an address and, usually, a key.

A restreaming service is also the way to send one playout to several platforms: the program sends one stream to the service, and the service distributes it.

Practical notes

The key is a password. The program stores it in the configuration of the computer and hides it in the settings window. Keep that in mind on a shared control-room computer.

Test with the real key. Stream keys expire, are replaced and are mistyped, and a test on the day before the show checks both the key and the network.

A stream belongs to one playout. Two playouts can each have a stream, with their own key and bitrate. See part 4.