This page covers a playout put into overlay mode: it draws only the overlay layer, full screen, and nothing else. It exists for one job — feeding a key input on a vision mixer, so that the graphics can be laid over a picture the mixer is cutting itself.
What it is
Switched on, that playout draws nothing but the output page: whatever overlay is live at that moment, on a transparent background, full screen.
Along with that it gives up everything a normal playout has:
- No cue list. There is nothing to fire.
- No audio.
- It cannot be selected, so it cannot be used for something else by mistake.
A border runs all the way round its panel, so that at a glance you can see this line is fixed rather than idle.

Switching it on
Settings → Outputs, on that playout: Overlay output only.
Give it an output that carries the overlay to where it is needed — usually NDI or an SDI card with fill and key.
Transparency, and when to give it a background
The output page is transparent. Whether that survives depends on the output:
| Output | Setting |
|---|---|
| NDI, or DeckLink with fill+key | Leave the background off — the alpha travels with the picture |
| A projector, or a card without key | Switch on Background colour instead of transparent, and key on that colour further down the chain |
The background colour is yours to pick. The usual choice is a green or blue that does not occur in your graphics.
What appears on it
The overlay layer itself comes from modules. A base installation has the mode, the output and the transparency; what is drawn on it — name plates, subtitles — is supplied by the module that owns those.
Without such a module the overlay output is a working, transparent, permanently black feed: correct, and empty.
The usual arrangement
One playout runs the programme and feeds the stream. A second is set to overlay only and feeds the mixer’s key input. The mixer lays the graphics over whatever it is showing — a camera, a slide, the programme feed itself — and the operator never has to think about which of those it is.
Pair it with permanent playout so the layer is there from the moment the program starts.